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Pathfinder - Freeing Nethus (A Grade) (Genbrug)

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Freeing Nethus - PF 1

A mythic adventure for Levels 11-15.

Pawns. That is what we are. Pawns in a divine chess game.
The gods play games of power and deception in their heavenly realms, moving mortals at thier whim. They send us to war, and often to our deaths. They toss us aside when we no longer prove useful.

The first gods were made; they were once mortals who were transformed via wellsprings of power. What is made, of course, can be unmade. Even those born to divinity can certainly die and anyone capable of finding such wellsprings can join the gods' ranks. While these wellsprings can be places of power, they can also be the gods themselves - defeating even a lesser god releases "sparks" of divinity. One must merely secure these "sparks" before others gain them.

Freeing Nethus published by Kobold press is , intended for use with the Pathfinder Roleplaying Game published by Paizo and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.






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